Version 15 of Barney Blankenship

Updated 2006-07-27 12:35:21

I would *love* to work on a professional project in TCL/TK.

I've written quite a bit of TCL/TK stuff, but I am largely self-taught. I started programming TCL/TK in 2002.

My completed TCL/TK projects: Mechwarrior4 Merc Modeler (a info utility for a commercial game) TESFILES (a tool for doing game modification of Morrowind, a commercial game) TESRESPEC (a different tool also for the above) MWSwitcher (a small utility to aid game modification of Morrowind) Gladiator Board Game (an internet multiplayer and solo play board game) Piechart Disk (a utility to show disk usage in an interactive pie chart form)

I was a professional software engineer. My career lasted approximately fifteen years. I did real-time embedded pacemaker support-computer software, UNIX tools, PC tools, various forms of documentation, and pill-packaging machine robotics real-time embedded software. My work was regulated by the FDA and required a high degree of documentation, reliability, testing, and quality. Professionally I wrote software primarily in the languages of various assembly, C, C++, EMACS Lisp, UNIX script, and HTML.

My professional career ended in 1999 with the onset of mental illness. However, my condition is treatable by medication, and I am fully functional and I believe I am up to standards. However I cannot readily rejoin the professional community in the bio-medical field due to my diagnosis of mental illness.

I'm 43 years old. I have a Bachelors of Science degree in Electronic Engineering Technology from DeVry Institute of Technology (1985).

I tried to get into the professional gaming industry as a contracting "game modder" (3D modeling with a copy of 3D Studio Max I bought, and game editing) but this has largely failed, as the game I primarily modify for has refused to provide a new 3D model importer or exporter plug-in of any kind (making my copy of 3DSMAX useless, and making me unable to add any new models such as creatures, items, or terrain to the game). Therefore I have pretty much given up on doing professional game modification.

I am now considering doing professional TCL/TK programming, if that is possible, from my home in Hawaii. At least with TCL/TK all the tools are readily available.

My nickname is MentalElf. Well, there were a couple reasons I went with MentalElf, first was that I assumed it was OK to be nuts in the gaming industry... I was shooting for doing that. Second reason was that the stigma associated with being "mental" is generally inappropriate, and is more of a mistaken confusion with mental illness and mental retardation. Mental illness is treatable, retardation is not. I hoped to widen people's horizons a bit, taking a moment to correct anyone I could.... heh.

My site is: http://www.mentalelfz.com

Contact email: [email protected]


[ Category Person ]