*** Drake Intelligent Life Equation Slot Calculator Example *** This page is under development. Comments are welcome, but please load any comments in the comments section at the middle of the page. Thanks,[gold] ---- [gold] Here is an eTCL script on to estimate drake equation. For the push buttons, the reccomended procedure is push testcase and fill frame, change entries , push solve, and then push report. Report allows copy and paste from console, but takes away from computer "efficiency". ---- In planning any software, there is a need to develop testcases. Testcase 1. %|quantity|number|units|% &| star formation | 10.|rate per year |& &|stars with planets | .5|stars|& &| potential life | 2. ||& &| actual life | 1. ||& &| fraction develop civilization |.01 |none|& &| fraction technology |.01|none|& &| years available |10000.|years|& &|number of civilizations equal 10.* .5 * 2. * 1. * .01 * .01 * 10000.||& &|answer: 10. ||civilizations|& ---- ***Screenshots Section*** [http://farm5.static.flickr.com/4128/4951464083_2074292b73.jpg] ---- '''Comments Section''' Please place any comments here, Thanks. What is your purpose in binding the motion event on your main window to execute the wm title command. I.e., this line: ====== bind . {wm title . "Drake Equation Calculator "} ====== The result of that binding is that every time you move the mouse, the "wm title" subcommand is called repeatedly. To set the window title, you just need to call "wm title . title" once, not on every event update upon mouse pointer motion. Also, why do you define the procs ''pi'', ''interlinear'', ''pol'', ''errorx'', and ''height5'' when you do not appear to use them anywhere in the code presented? In examples, having extra bits defined that are not used adds noise that a reader has to expend effort upon only to later learn that he/she could have ignored that part. Keeping the example focused upon only that which is needed for just the example, and nothing more, makes for a more informative, and educational, example. ---- [gold] changes: pulled procs pi,interlinear,pol,errorx,height5. and changed to wm . "title". Former idea was that user could use interpolate routine in the punched console. Conjecture below was that in a namespace version, subroutines would be available, but not all called from the namespace. ---- In that case, you might consider placing them into a namespace (i.e. ::gold::) and placing that common code on your main "gold" page. Then each other example page can refer to that one common location for the common items. Of course you would want to modify the examples to both load the ::gold definitions file from the [gold] page, and to make use of the procs therein instead of defining each individually. ---- ***References:*** * http://en.wikipedia.org/wiki/Drake_equation * http://www.astrodigital.org/astronomy/drake_equation.html * [expr] * [Importing expr functions] * [Category Package] ---- ****Appendix TCL programs and scripts **** **** Pretty Print Version*** ====== # Pretty print version from autoindent # and ased editor # program of drake equation # written on Windowws XP on eTCL # working under TCL version 8.5.6 and eTCL 1.0.1 # gold on TCL WIKI , 24aug2010 frame .frame -relief flat -bg aquamarine4 pack .frame -side top -fill y -anchor center set names {{} {star formation /yr:} {fraction w/ planets:} {poss life :} {actual life:} {civiliation develop:} {detectable signs:} {length years:} { civilizations:} } foreach i {1 2 3 4 5 6 7 8} { label .frame.label$i -text [lindex $names $i] -anchor e entry .frame.entry$i -width 35 -textvariable side$i grid .frame.label$i .frame.entry$i -sticky ew -pady 2 -padx 1 } proc about {} { set msg "Calculator for Drake Equation. from TCL WIKI, written on eTCL " tk_messageBox -title "About" -message $msg } proc intelligent5 { xx1 } { global side1 side2 side3 global side4 side5 side6 side7 side8 set side8 [ expr { 1*$side1*$side2*$side3*$side4*$side5*$side6*$side7 } ] return $side8 } proc calculate { } { global colorwarning global colorback global answer2 answer3 global side1 side2 side3 side4 side5 side6 side7 side8 set answer2 5 set answer2 [ intelligent5 $side8 ] set side8 $answer2 } proc fillup {aa bb cc dd ee ff gg hh} { .frame.entry1 insert 0 "$aa" .frame.entry2 insert 0 "$bb" .frame.entry3 insert 0 "$cc" .frame.entry4 insert 0 "$dd" .frame.entry5 insert 0 "$ee" .frame.entry6 insert 0 "$ff " .frame.entry7 insert 0 "$gg " .frame.entry8 insert 0 "$hh " } proc clearx {} { foreach i {1 2 3 4 5 6 7 8} { .frame.entry$i delete 0 end } } proc reportx {} { global side1 side2 side3 side4 side5 side6 side7 side8 console show; puts " puts " $side1 star formation /yr: " puts " $side2 fraction w/ planets: " puts " $side3 poss life : " puts " $side4 actual life: " puts " $side5 civiliation develop: " puts " $side6 detectable signs: " puts " $side7 length years: " puts " $side1 civilizations: " puts " $side2 " puts " $side3 " puts " $side4 " puts " $side5 " puts " $side6 " puts " $side7 " puts " $side8 " puts "answer $side8 " } frame .buttons -bg aquamarine4 ::ttk::button .calculator -text "Solve" -command { calculate } ::ttk::button .test2 -text "Testcase1" -command {clearx;fillup 10. .5 2. 1. .01 .01 10000. 10.} ::ttk::button .test3 -text "Testcase2" -command {clearx;fillup 10. .5 2. 1. .01 .01 10000. 10. } ::ttk::button .test4 -text "Testcase3" -command {clearx;fillup 10. .5 2. 1. .01 .01 10000. 10. } ::ttk::button .clearallx -text clear -command {clearx } ::ttk::button .about -text about -command about ::ttk::button .cons -text report -command { reportx } ::ttk::button .exit -text exit -command {exit} pack .calculator -in .buttons -side top -padx 10 -pady 5 pack .clearallx .cons .about .exit .test4 .test3 .test2 -side bottom -in .buttons grid .frame .buttons -sticky ns -pady {0 10} . configure -background aquamarine4 -highlightcolor brown -relief raised -border 30 wm title . "Drake Equation Calculator " ====== *** Context and starter code for namespace version*** [aspect] /excerpted/ many of your examples seem to have a common presentation, with a similar GUI consisting of: a set of labelled boxes for user input a "Solve" button which calls your main logic with the inputs as arguments a few "Testcase" buttons to illustrate examples and test the code "About", "Clear" and "Exit" buttons I for one would love to see the GUI side of the code factored out into a common framework which each example could share. That way the wiki page for each calculator example could be focussed on the logic, looking something more like this: ====== namespace eval linear_interp { set name "Linear Interpolation Calculator" set inputs {"First X value" x1 "First Y value" y1 "Second X value" x2 "Second y value" y2 "Solve for x" xx} set about "This is Gold's linear interpolation calculator, © 2011 .. with some more information on how it works and is used, etc" set testcases { {10. 10. 200. 50. 123.} # etc } proc calculate {x1 x2 y1 y2 xx} { return [expr {some magic here to calculate the result}] } } load generic_calculator_gui.tcl generic_calculator_gui linear_interp ====== As a secondary advantage, your calculator could then without modification be used in other contexts, such as a command line or web tool or automatically invoking all the test cases. Of course, the GUI can also be easily re-skinned to the user's preferences without impacting the main code. I hope you don't find the above overly critical or discouraging, that's certainly not my intention -- but I do think keeping the above points in mind will make your pages more appealing to other wiki'ers and encourage collaboration .. which is what we're all here for, after all! ---- [gold] test on calculator in namespace. The original program used global statements to pass data among subroutines. Some routines are working in canvas, clear,fillup,exit,load new testcase and solve with button. With number and all of variables so specified upfront, not sure how to float the calculations into the shell, other than to put an statement if not zero, answer is [ expr{ side1*side2...}] ====== package provide calculatorslot 1.0 namespace eval slot { variable colorhigh variable colorback variable answer2 variable answer3 variable side1 variable side2 variable side3 variable side4 variable side5 variable side6 variable side7 variable side8 namespace export clearx namespace export fillup # drake equation # written on Windows XP on eTCL # working under TCL version 8.5.6 and eTCL 1.0.1 # gold on TCL WIKI , 24aug2010 proc initdisplay {} { variable titlex variable colorhigh variable colorback variable quantitylist frame .frame -relief flat -bg $slot::colorback pack .frame -side top -fill y -anchor center set names $slot::quantitylist foreach i {1 2 3 4 5 6 7 8} { label .frame.label$i -text [lindex $names $i] -anchor e entry .frame.entry$i -width 35 -textvariable slot::side$i grid .frame.label$i .frame.entry$i -sticky ew -pady 2 -padx 1 } frame .buttons -bg $slot::colorback ::ttk::button .calculator -text "Solve" -command { slot::calculate } ::ttk::button .test2 -text "Testcase1" -command {slot::clearx;slot::fillup 10. .5 2. 1. .01 .01 10000. 10.} ::ttk::button .test3 -text "Testcase2" -command {slot::clearx;slot::fillup 10. .5 2. 1. .01 .01 10000. 10. } ::ttk::button .test4 -text "Testcase3" -command {slot::clearx;slot::fillup 10. .5 2. 1. .01 .01 10000. 10. } ::ttk::button .clearallx -text clear -command {slot::clearx } ::ttk::button .about -text about -command {slot::about} ::ttk::button .cons -text report -command { slot::reportx } ::ttk::button .exit -text exit -command {exit} pack .calculator -in .buttons -side top -padx 10 -pady 5 pack .clearallx .cons .about .exit .test4 .test3 .test2 -side bottom -in .buttons grid .frame .buttons -sticky ns -pady {0 10} . configure -background $slot::colorback -highlightcolor $slot::colorhigh -relief raised -border 30 wm title . $slot::titlex } proc about {} { variable msgx set msg $slot::msgx tk_messageBox -title "About" -message $msg } proc intelligent5 { xx1 } { variable side1 variable side2 variable side3 variable side4 variable side5 variable side6 variable side7 variable side8 set side8 [ expr { 1*$side1*$side2*$side3*$side4*$side5*$side6*$side7 } ] return $side8 } proc calculate { } { variable answer2 variable answer3 variable side1 variable side2 variable side3 variable side4 variable side5 variable side6 variable side7 variable side8 set side8 8 set answer2 5 set answer2 [ intelligent5 $side8 ] set side8 $answer2 } proc fillup {aa bb cc dd ee ff gg hh} { .frame.entry1 insert 0 "$aa" .frame.entry2 insert 0 "$bb" .frame.entry3 insert 0 "$cc" .frame.entry4 insert 0 "$dd" .frame.entry5 insert 0 "$ee" .frame.entry6 insert 0 "$ff " .frame.entry7 insert 0 "$gg " .frame.entry8 insert 0 "$hh " } proc clearx {} { foreach i {1 2 3 4 5 6 7 8} { .frame.entry$i delete 0 end } } proc reportx {} { variable colorwarning variable colorback variable answer2 variable answer3 variable side1 variable side2 variable side3 variable side4 variable side5 variable side6 variable side7 variable side8 console show; puts " " puts " $side1 star formation /yr: " puts " $side2 fraction w/ planets: " puts " $side3 poss life : " puts " $side4 actual life: " puts " $side5 civiliation develop: " puts " $side6 detectable signs: " puts " $side7 length years: " puts " $side8 civilizations: " puts " $side2 " puts " $side3 " puts " $side4 " puts " $side5 " puts " $side6 " puts " $side7 " puts " $side8 " puts "answer is $side8 " } } #-------------------------- end namespace proc slotshell {} { set slot::titlex "Drake Equation Calculator in Namespace" set slot::colorback aquamarine4 set slot::colorhigh brown set slot::msgx "Drake Calculator in Namespace. from TCL WIKI, written on eTCL " set slot::quantitylist {{} {star formation /yr:} {fraction w/ planets:} {poss life :} {actual life:} {civiliation develop:} {detectable signs:} {length years:} { civilizations:} } if {0} { planned >>>> here new slot::testcases {10. 10. 200. 50. 123....} magic xproc calculate {x1 x2 y1 y2 xx ...} return [expr {some magic here to calculate the result}] } namespace import slot::* slot::initdisplay set xcalls [clearx] set xcalls [fillup 7. .5 2. 1. .01 .01 10000. 10.] puts " clear&fillup called, push button solve" puts " program calculated data loaded from shell" } slotshell ====== <> Numerical Analysis | Toys | Calculator | Example | Mathematics