Version 26 of A change-sensitive text widget

Updated 2005-11-20 18:25:29

Morten Skaarup Jensen asked in news:comp.lang.tcl : I am writing an editor and would like to know a simple way to find out if the text widget has been edited since the file was loaded so that one knows whether or not to save.

(If using 8.4 there is also the modified flag in the text widget --Ro)

For earlier versions of Tk:

Bryan Oakley replied:

Override the text widget command, and look for insert and delete subcommands. Here's a quick hack off the top of my head. Don't take this as an example of particularly good coding style, but it does illustrate the point.

(See below for an example -- D. McC)

To run it through its paces, just run the following code. Type and/or delete something in the text widget and notice how the save button becomes enabled. Click the save button to simulate saving the data and note how it becomes disabled. Also notice how this works even if you cut or paste data into the widget.

    frame .toolbar
    pack .toolbar -side top -fill x -expand no
    button .toolbar.save -text "save" -command doSave -bd 1
    pack .toolbar.save -side left

    text .text
    pack .text -side top -fill both -expand yes

    rename .text .text_
    proc .text {command args} {
        global textModified

        # let the real text widget do all the real work
        set result [uplevel .text_ $command $args]

        if {[string equal $command "insert"] \
            || [string equal $command "delete"]} {
            set textModified 1
        }

        return $result

    }

    proc doSave {} {
        global textModified

        # pretend we've saved the text...

        # reset the state
        set textModified 0
    }

    proc updateUI {args} {
        global textModified
        if {$textModified} {
            .toolbar.save configure -state normal
        } else {
            .toolbar.save configure -state disabled
        }
    }

    trace variable textModified w updateUI
    set textModified 0

Man, I love writing tcl, but sure do miss writing Tk. Tk is just sooooo nice! I literally haven't written this much tk code in a year :-(


See also ANSI color control for a value-added text widget - Arts and crafts of Tcl-Tk programming


D. McC: Now, about that "modified" flag (which came in with Tk 8.4) in the text widget--here's an example of usage. I bind the <Key> and <Button-2> events to execute this "saveup" procedure:

 proc saveup {} {
        if { [.textinhere edit modified] } {
                bind .textinhere <Key> {}
                bind .textinhere <Button-2 {}
                wmtitulo save
        }
 }

All this does is to (1) stop the bindings from firing needlessly and (2) invoke a procedure ("wmtitulo save") to display a "Save Changes?" indicator on the titlebar. Then, when the contents of the text widget (.textinhere) are saved and the "Save Changes?" indicator vanishes, the "modified" flag is set to zero:

 .textinhere edit reset
 .textinhere edit modified 0

MDD: A much simpler approach: (i.e., simpler than my old approach, which I've now deleted in favor of what's above) -- D. McC)

   set changed 0
   bind .your.text.widget <Any-KeyRelease> {set changed 1}

   ...

   if {$changed == 1}{Save_File_Proc; set changed 0}

Of course, this will give a false positive if you use non-editing keys in the text widget, such as moving the cursor with the arrow keys, but it's not a bad quick-and-dirty solution.

It also doesn't catch instances where your code adds text to the widget via some other means, such as selecting "paste" from a pulldown menu.

MDD: Right. That's the "dirty" part. ;-)


Would you get around that with: bind .your.text.widget $event {set changed 1}

That would propably mean even more false positives, though.


Ctext provides an edit modified command; which can be used to tell if data has been inserted/deleted. It also works with the 8.3 and possibly 8.1 Tcl/Tk releases.


ABU 19-oct-2005

Other than the "modified" flag, the text widget also generates a virtual event <<Modified>>. Here an excerpt from the command reference manual:

 THE MODIFIED FLAG
 The text widget can keep track of changes to the content of the widget by means of the modified
 flag. Inserting or deleting text will set this flag. The flag can be queried, set and cleared
 programatically as well. Whenever the flag changes state a <<Modified>> virtual event is
 generated. See the edit modified widget command for more details.

Using this tecnique there are no "false positive", and it is not limited to catch 'interactive' changes. The only thing you need to remember is that you need to "reset" the "modified-flag" after detecting changes.

Here you can find a little demo:

 # DEMO
 pack [text .txt]
 set feedbackMsg "No Changes"

 proc resetModifiedFlag {w} {
   global feedbackMsg
   $w edit modified false
   set feedbackMsg "No Change"
 }

 button .b1 -text reset -command "resetModifiedFlag .txt"
 label .l1  -textvariable feedbackMsg -bg red

 pack .b1 .l1 -side left -expand 1

 # load some data ...
 .txt insert end "aaa\nbbb\nccc"

 # reset modified-flag
 resetModifiedFlag .txt

 bind .txt <<Modified>> { bell ; set feedbackMsg "Changed !" }

 # start playing ...

blendernut Just what i needed. Thank you ABU.


Category GUI