Updated 2014-08-09 10:33:10 by HJG

AutoIt is a closed-source freely-downloadable BASIC-like scripting language designed for automating the Windows GUI and general scripting".

Attributes  edit

current version
3.3.8.1
release time
2012-01-29

Download  edit

AuotItDLL.zip: just the DLL

See Also  edit

Description  edit

The days where it was just "a simple tool that can simulate key presses, mouse movements and window commands (maximize, minimize, wait for, etc.) " are long gone.

Example: Bring Application to the Foreground  edit

'Nother example of why it's handy to have AutoIt around: Suppose you've launched a program that puts itself in the background. Rather than use Win32 calls to bring it to the foreground and make it active, you can
exec AutoIt focus.aut '+self.filename' -$TheApplication

where focus.aut has contents
WinShow,%1%,
WinActivate,%1%,

escargo 2006-03-19: What version of AutoIt was this for? How compatible would it be with the current (19 Mar 2006) version?

Wrapper  edit

Michael Jacobson 2002-09: Ffidl wrapper code of the AutoIt DLL.
load ffidl05.dll      ;# load the ffidl package
set DLL AutoItDLL.dll ;# save instead of retypeing this name in for each function
# This dll needs to be in the path or system directory (so it is found by ffidl)

# below are all the public interfaces to AutoIt 
ffidl::callout AUTOIT_BlockInput {int} int [ffidl::symbol $DLL AUTOIT_BlockInput]

ffidl::callout AUTOIT_ClipGet {pointer-utf8} int [ffidl::symbol $DLL AUTOIT_ClipGet]
ffidl::callout AUTOIT_ClipPut {pointer-utf8} int [ffidl::symbol $DLL AUTOIT_ClipPut]

ffidl::callout AUTOIT_DetectHiddenText {int} int [ffidl::symbol $DLL AUTOIT_DetectHiddenText]

ffidl::callout AUTOIT_IfWinActive {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_IfWinActive]
ffidl::callout AUTOIT_IfWinExist {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_IfWinExist]
ffidl::callout AUTOIT_Init {} int [ffidl::symbol $DLL AUTOIT_Init]
ffidl::callout AUTOIT_IniDelete {pointer-utf8 pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_IniDelete]
ffidl::callout AUTOIT_IniRead {pointer-utf8 pointer-utf8 pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_IniRead]
ffidl::callout AUTOIT_IniWrite {pointer-utf8 pointer-utf8 pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_IniWrite]

ffidl::callout AUTOIT_LeftClick {int int} int [ffidl::symbol $DLL AUTOIT_LeftClick]
ffidl::callout AUTOIT_LeftClickDrag {int int int int} int [ffidl::symbol $DLL AUTOIT_LeftClickDrag]

ffidl::callout AUTOIT_MouseMove {int int} int [ffidl::symbol $DLL AUTOIT_MouseMove]
ffidl::callout AUTOIT_MouseGetPosX {} int [ffidl::symbol $DLL AUTOIT_MouseGetPosX]
ffidl::callout AUTOIT_MouseGetPosY {} int [ffidl::symbol $DLL AUTOIT_MouseGetPosY]

ffidl::callout AUTOIT_RightClick {int int} int [ffidl::symbol $DLL AUTOIT_RightClick]
ffidl::callout AUTOIT_RightClickDrag {int int int int} int [ffidl::symbol $DLL AUTOIT_RightClickDrag]

ffidl::callout AUTOIT_Send {pointer-utf8} int [ffidl::symbol $DLL AUTOIT_Send]
ffidl::callout AUTOIT_SetCapslockState {int} int [ffidl::symbol $DLL AUTOIT_SetCapslockState]
ffidl::callout AUTOIT_SetKeyDelay {int} int [ffidl::symbol $DLL AUTOIT_SetKeyDelay]
ffidl::callout AUTOIT_SetStoreCapslockMode {int} int [ffidl::symbol $DLL AUTOIT_SetStoreCapslockMode]
ffidl::callout AUTOIT_SetTitleMatchMode {int} int [ffidl::symbol $DLL AUTOIT_SetTitleMatchMode]
ffidl::callout AUTOIT_SetWinDelay {int} int [ffidl::symbol $DLL AUTOIT_SetWinDelay]
ffidl::callout AUTOIT_Shutdown {int} int [ffidl::symbol $DLL AUTOIT_Shutdown]
ffidl::callout AUTOIT_Sleep {int} int [ffidl::symbol $DLL AUTOIT_Sleep]

ffidl::callout AUTOIT_WinWait {pointer-utf8 pointer-utf8 int} int [ffidl::symbol $DLL AUTOIT_WinWait]
ffidl::callout AUTOIT_WinWaitActive {pointer-utf8 pointer-utf8 int} int [ffidl::symbol $DLL AUTOIT_WinWaitActive]
ffidl::callout AUTOIT_WinWaitNotActive {pointer-utf8 pointer-utf8 int} int [ffidl::symbol $DLL AUTOIT_WinWaitNotActive]
ffidl::callout AUTOIT_WinWaitClose {pointer-utf8 pointer-utf8 int} int [ffidl::symbol $DLL AUTOIT_WinWaitClose]
ffidl::callout AUTOIT_WinHide {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinHide]
ffidl::callout AUTOIT_WinRestore {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinRestore]
ffidl::callout AUTOIT_WinMinimize {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinMinimize]
ffidl::callout AUTOIT_WinMaximize {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinMaximize]
ffidl::callout AUTOIT_WinMinimizeAll {} int [ffidl::symbol $DLL AUTOIT_WinMinimizeAll]
ffidl::callout AUTOIT_WinActivate {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinActivate]
ffidl::callout AUTOIT_WinClose {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinClose]
ffidl::callout AUTOIT_WinMove {pointer-utf8 pointer-utf8 int int int int} int [ffidl::symbol $DLL AUTOIT_WinMove]
ffidl::callout AUTOIT_WinSetTitle {pointer-utf8 pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinSetTitle]
ffidl::callout AUTOIT_WinGetActiveTitle {pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinGetActiveTitle]
ffidl::callout AUTOIT_WinShow {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinShow]
ffidl::callout AUTOIT_WinKill {pointer-utf8 pointer-utf8} int [ffidl::symbol $DLL AUTOIT_WinKill]
ffidl::callout AUTOIT_WinMinimizeAllUndo {} int [ffidl::symbol $DLL AUTOIT_WinMinimizeAllUndo]

# to use any of these fucntion in Tcl just use the assign Tcl proc name (after callout)
# example below will minize all the windows on the screen ;-)
AUTOIT_WinMinimizeAll

Who can help me use ffidl define AU3 function?
///////////////////////////////////////////////////////////////////////////////
// Exported functions
///////////////////////////////////////////////////////////////////////////////

AU3_API void WINAPI AU3_Init(void);
AU3_API long AU3_error(void);

AU3_API long WINAPI AU3_AutoItSetOption(LPCWSTR szOption, long nValue);

AU3_API void WINAPI AU3_BlockInput(long nFlag);

AU3_API long WINAPI AU3_CDTray(LPCWSTR szDrive, LPCWSTR szAction);
AU3_API void WINAPI AU3_ClipGet(LPWSTR szClip, int nBufSize);
AU3_API void WINAPI AU3_ClipPut(LPCWSTR szClip);
AU3_API long WINAPI AU3_ControlClick(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szButton, long nNumClicks, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nX, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nY);
AU3_API void WINAPI AU3_ControlCommand(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szCommand, LPCWSTR szExtra, LPWSTR szResult, int nBufSize);
AU3_API void WINAPI AU3_ControlListView(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szCommand, LPCWSTR szExtra1, LPCWSTR szExtra2, LPWSTR szResult, int nBufSize);
AU3_API long WINAPI AU3_ControlDisable(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlEnable(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlFocus(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API void WINAPI AU3_ControlGetFocus(LPCWSTR szTitle, LPCWSTR szText, LPWSTR szControlWithFocus, int nBufSize);
AU3_API void WINAPI AU3_ControlGetHandle(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPCWSTR szControl, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_ControlGetPosX(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlGetPosY(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlGetPosHeight(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlGetPosWidth(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API void WINAPI AU3_ControlGetText(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPWSTR szControlText, int nBufSize);
AU3_API long WINAPI AU3_ControlHide(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API long WINAPI AU3_ControlMove(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, long nX, long nY, /*[in,defaultvalue(-1)]*/long nWidth, /*[in,defaultvalue(-1)]*/long nHeight);
AU3_API long WINAPI AU3_ControlSend(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szSendText, /*[in,defaultvalue(0)]*/long nMode);
AU3_API long WINAPI AU3_ControlSetText(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szControlText);
AU3_API long WINAPI AU3_ControlShow(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl);
AU3_API void WINAPI AU3_ControlTreeView(LPCWSTR szTitle, LPCWSTR szText, LPCWSTR szControl, LPCWSTR szCommand, LPCWSTR szExtra1, LPCWSTR szExtra2, LPWSTR szResult, int nBufSize);

AU3_API void WINAPI AU3_DriveMapAdd(LPCWSTR szDevice, LPCWSTR szShare, long nFlags, /*[in,defaultvalue("")]*/LPCWSTR szUser, /*[in,defaultvalue("")]*/LPCWSTR szPwd, LPWSTR szResult, int nBufSize);
AU3_API long WINAPI AU3_DriveMapDel(LPCWSTR szDevice);
AU3_API void WINAPI AU3_DriveMapGet(LPCWSTR szDevice, LPWSTR szMapping, int nBufSize);

AU3_API long WINAPI AU3_IniDelete(LPCWSTR szFilename, LPCWSTR szSection, LPCWSTR szKey);
AU3_API void WINAPI AU3_IniRead(LPCWSTR szFilename, LPCWSTR szSection, LPCWSTR szKey, LPCWSTR szDefault, LPWSTR szValue, int nBufSize);
AU3_API long WINAPI AU3_IniWrite(LPCWSTR szFilename, LPCWSTR szSection, LPCWSTR szKey, LPCWSTR szValue);
AU3_API long WINAPI AU3_IsAdmin(void);

AU3_API long WINAPI AU3_MouseClick(/*[in,defaultvalue("LEFT")]*/LPCWSTR szButton, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nX, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nY, /*[in,defaultvalue(1)]*/long nClicks, /*[in,defaultvalue(-1)]*/long nSpeed);
AU3_API long WINAPI AU3_MouseClickDrag(LPCWSTR szButton, long nX1, long nY1, long nX2, long nY2, /*[in,defaultvalue(-1)]*/long nSpeed);
AU3_API void WINAPI AU3_MouseDown(/*[in,defaultvalue("LEFT")]*/LPCWSTR szButton);
AU3_API long WINAPI AU3_MouseGetCursor(void);
AU3_API long WINAPI AU3_MouseGetPosX(void);
AU3_API long WINAPI AU3_MouseGetPosY(void);
AU3_API long WINAPI AU3_MouseMove(long nX, long nY, /*[in,defaultvalue(-1)]*/long nSpeed);
AU3_API void WINAPI AU3_MouseUp(/*[in,defaultvalue("LEFT")]*/LPCWSTR szButton);
AU3_API void WINAPI AU3_MouseWheel(LPCWSTR szDirection, long nClicks);

AU3_API long WINAPI AU3_Opt(LPCWSTR szOption, long nValue);

AU3_API unsigned long WINAPI AU3_PixelChecksum(long nLeft, long nTop, long nRight, long nBottom, /*[in,defaultvalue(1)]*/long nStep);
AU3_API long WINAPI AU3_PixelGetColor(long nX, long nY);
AU3_API void WINAPI AU3_PixelSearch(long nLeft, long nTop, long nRight, long nBottom, long nCol, /*default 0*/long nVar, /*default 1*/long nStep, LPPOINT pPointResult);
AU3_API long WINAPI AU3_ProcessClose(LPCWSTR szProcess);
AU3_API long WINAPI AU3_ProcessExists(LPCWSTR szProcess);
AU3_API long WINAPI AU3_ProcessSetPriority(LPCWSTR szProcess, long nPriority);
AU3_API long WINAPI AU3_ProcessWait(LPCWSTR szProcess, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_ProcessWaitClose(LPCWSTR szProcess, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_RegDeleteKey(LPCWSTR szKeyname);
AU3_API long WINAPI AU3_RegDeleteVal(LPCWSTR szKeyname, LPCWSTR szValuename);
AU3_API void WINAPI AU3_RegEnumKey(LPCWSTR szKeyname, long nInstance, LPWSTR szResult, int nBufSize);
AU3_API void WINAPI AU3_RegEnumVal(LPCWSTR szKeyname, long nInstance, LPWSTR szResult, int nBufSize);
AU3_API void WINAPI AU3_RegRead(LPCWSTR szKeyname, LPCWSTR szValuename, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_RegWrite(LPCWSTR szKeyname, LPCWSTR szValuename, LPCWSTR szType, LPCWSTR szValue);
AU3_API long WINAPI AU3_Run(LPCWSTR szRun, /*[in,defaultvalue("")]*/LPCWSTR szDir, /*[in,defaultvalue(1)]*/long nShowFlags);
AU3_API long WINAPI AU3_RunAsSet(LPCWSTR szUser, LPCWSTR szDomain, LPCWSTR szPassword, int nOptions);
AU3_API long WINAPI AU3_RunWait(LPCWSTR szRun, /*[in,defaultvalue("")]*/LPCWSTR szDir, /*[in,defaultvalue(1)]*/long nShowFlags);

AU3_API void WINAPI AU3_Send(LPCWSTR szSendText, /*[in,defaultvalue("")]*/long nMode);
AU3_API void WINAPI AU3_SendA(LPCSTR szSendText, /*[in,defaultvalue("")]*/long nMode);
AU3_API long WINAPI AU3_Shutdown(long nFlags);
AU3_API void WINAPI AU3_Sleep(long nMilliseconds);
AU3_API void WINAPI AU3_StatusbarGetText(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, /*[in,defaultvalue(1)]*/long nPart, LPWSTR szStatusText, int nBufSize);

AU3_API void WINAPI AU3_ToolTip(LPCWSTR szTip, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nX, /*[in,defaultvalue(AU3_INTDEFAULT)]*/long nY);

AU3_API void WINAPI AU3_WinActivate(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinActive(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinClose(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinExists(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinGetCaretPosX(void);
AU3_API long WINAPI AU3_WinGetCaretPosY(void);
AU3_API void WINAPI AU3_WinGetClassList(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_WinGetClientSizeHeight(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinGetClientSizeWidth(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API void WINAPI AU3_WinGetHandle(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_WinGetPosX(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinGetPosY(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinGetPosHeight(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinGetPosWidth(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API void WINAPI AU3_WinGetProcess(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_WinGetState(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API void WINAPI AU3_WinGetText(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPWSTR szRetText, int nBufSize);
AU3_API void WINAPI AU3_WinGetTitle(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPWSTR szRetText, int nBufSize);
AU3_API long WINAPI AU3_WinKill(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText);
AU3_API long WINAPI AU3_WinMenuSelectItem(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, LPCWSTR szItem1, LPCWSTR szItem2, LPCWSTR szItem3, LPCWSTR szItem4, LPCWSTR szItem5, LPCWSTR szItem6, LPCWSTR szItem7, LPCWSTR szItem8);
AU3_API void WINAPI AU3_WinMinimizeAll();
AU3_API void WINAPI AU3_WinMinimizeAllUndo();
AU3_API long WINAPI AU3_WinMove(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, long nX, long nY, /*[in,defaultvalue(-1)]*/long nWidth, /*[in,defaultvalue(-1)]*/long nHeight);
AU3_API long WINAPI AU3_WinSetOnTop(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, long nFlag);
AU3_API long WINAPI AU3_WinSetState(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, long nFlags);
AU3_API long WINAPI AU3_WinSetTitle(LPCWSTR szTitle,/*[in,defaultvalue("")]*/ LPCWSTR szText, LPCWSTR szNewTitle);
AU3_API long WINAPI AU3_WinSetTrans(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, long nTrans);

AU3_API long WINAPI AU3_WinWait(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitA(LPCSTR szTitle, /*[in,defaultvalue("")]*/LPCSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitActive(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitActiveA(LPCSTR szTitle, /*[in,defaultvalue("")]*/LPCSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitClose(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitCloseA(LPCSTR szTitle, /*[in,defaultvalue("")]*/LPCSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitNotActive(LPCWSTR szTitle, /*[in,defaultvalue("")]*/LPCWSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_WinWaitNotActiveA(LPCSTR szTitle, /*[in,defaultvalue("")]*/LPCSTR szText, /*[in,defaultvalue(0)]*/long nTimeout);


///////////////////////////////////////////////////////////////////////////////