See [6] for detailed release information.PO 2009/08/23 - Version 0.4.1 adds new module tcl3dOsg wrapping the OpenSceneGraph library:
- Wrapping is based on OpenSceneGraph version 2.8.2.
- Cg updated to 2.2.0006, GL2PS updated to 1.3.3.
- Added support for Visual Studio 2008.
- Deprecated support for Visual C++ 6.0 and CygWin.
- 7 new demos added since release 0.4.0.
- Support for OpenGL versions up to 3.0.
- No C++ dependency any more in the Tcl3D core module.
- Removed wrapping of Windows specific OpenGL functions.
- 4 new demos added since release 0.3.3.
- Improved Mac OS X appearance.
- Added reference manual.
- Several new OpenGL utility procedures.
- Speed improvement for copying Tcl lists into vectors.
- 19 new demos added since release 0.3.2.
- Unification of demo applications and presentation framework.
- Added support for Visual Studio 2003 (7.1) and 2005 (8.0).
- Added several new demos from NeHe and GameProgrammer.org.
- Updated the following wrapped libraries: ODE, GL2PS, Cg.
- New library: GL2PS (Thanks to IDG for idea and first implementation)
- Alpha release of ODE wrapper
- More NeHe tutorials added: Lessons 19-21
- Starpack version of Tcl3D
- Support for MacOS X added. (Thanks to DAS for supplying patches and binaries)
- New library: FTGL, the OpenGL font rendering library.
- Corrected and enhanced font handling under Windows in the tcl3dTogl widget.
- Added some of NeHe's OpenGL tutorials.
- Several bug fixes and enhancements.
- OpenGL Version 2.0
- Lots of OpenGL extensions
- NVidia's Cg shader library
- SDL (Simple DirectMedia Library)
- 4 gauge widgets
- Enhanced utility library